AI Insights · Timothy · April 2022
Top 5 NFT Games on iOS in Latin America Q1 2022
The first quarter of 2022 saw varying performance trends among the top 5 NFT games on the iOS platform in Latin America, with notable fluctuations in downloads, revenue, and active users.
The first quarter of 2022 provided a diverse landscape for the top 5 NFT games on the iOS platform in Latin America, with each game showing unique trends in downloads, revenue, and active user metrics. Here is a detailed look at their performance:
MIR4 from Wemade Co., Ltd. saw a significant rise in weekly revenue, peaking at approximately $53.8K in the week of January 31. The game experienced a decline in weekly downloads, starting from 4.3K at the end of December and dropping to around 1.4K by the end of March. Weekly active users also saw a downward trend, decreasing from 32.2K at the beginning of the quarter to 24.6K by the end.
Thetan Arena: MOBA Survival by WOLFFUN CO., LTD exhibited a noteworthy drop in weekly revenue, starting at $23.9K in late December and falling dramatically to just $500 by the end of March. Weekly downloads followed a similar declining pattern, starting at 22.5K and dropping to 3.4K over the same period. The game’s active users decreased from 62.5K to 21.9K throughout the quarter.
A3: STILL ALIVE from Netmarble Corporation had an interesting revenue trend, with a sudden spike to $27.3K in the week of March 7. Downloads for the game saw a significant increase in mid-February, reaching up to 4K but then tapering off to 162 by the end of March. Active users saw a similar trend, peaking at 3.5K in mid-February and falling to 490 by the end of March.
IMVU: 3D Avatar Creator & Chat from IMVU showed relatively stable revenue, fluctuating between $4.4K and $7.5K throughout the quarter. Weekly downloads varied, starting at 9.3K in late December and ending slightly lower at 4.7K by the end of March. Active users remained fairly consistent, with a slight decrease from 108.3K to 90.2K over the period.
Highrise: Avatar, Chat & Games by PocketzWorld Inc. had a strong revenue performance, peaking at $6K in mid-January. However, weekly downloads were relatively low, starting at 465 and dropping to 92 by the end of the quarter. Active users also saw a decrease from 5.3K to 3.4K throughout the quarter.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored. Each game showed distinct performance patterns, reflecting the dynamic nature of the NFT gaming market in Latin America during the first quarter of 2022.